HitTestWorldMesh Alternative in Connected Lens
I'm currently trying to merge the True Size Object template with the Connected lens template. One issue that the connected lens template has is that hitTestWorldMesh is disabled from DeviceTracking API.
To my understanding, the True Size Object template depends on the hitTestWorldMesh feature in order to place the object in the world. I was wondering if anyone has any thoughts on alternatives I can use in order to get past this restriction?
For context, the piece of code I'm currently looking at is trying to raycast where I'm clicking and returning the position that intersects with the world mesh.
Thank you so much!