How to modify fragment shader?
My team has developped a mirror-like AR effect on a glassless 3D smartphone. I am trying put some Lens studio applications on the system.
Because of the pixel arrangement issue. I need to modify fragment shader. I cannot find anything like Universal Pipeline thing (Unity) in Lens Studio.
The only thing I found in the document is this. "Nodes > Main > Shader" .
Does anybody know how to modify it?