Full-body 3D body tracking skeleton - anyone have a Lens-specific rigging model as FBX?
Slf_Svrgn
Posts: 2
We're trying to create wearables models that exactly conform to the bones placements inside Lens Studio, so we don't see any malformations on complex wearable models. We have downloaded the reference 3D body mesh, but it has no skeleton or bones placement, and we'd like to avoid redoing all placements by hand.
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