Why is my texture and everything disabled/"uneditable"?
Art Cebola
Posts: 2
I'm importing a 3D asset into the Asset Browser. And dragging it to the Scene Hierarchy, inside of a Head Biding. I can see the model in the Viewport. But I can't edit nothing of it. All the Materials, Mesh and Textures in the Asset Browser are disabled/"uneditable" in the inspector. It happens to glb and to fbx as well.
Why is it happening?
Also my model has a material that has a logo (.png transparent). That the alpha works fine on Blender and other engines, but it doesn't work in the Lens Studio. How can I make the alpha from my material work in the Lens Engine ??
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