I converted a shader from shadertoy and got it working with input_texture_cube. In shadertoy also cubemaps are used. But what kind of cubemaps are needed? I tried some I found online, environment textures and hdris. None can be used.
Check this link below will help you:
Thank you very much, but the article says nothing about the file type that is needed. Or am I missing something?
For a cubemap to be used with the "input_texture_cube" parameter in Lens Studio, it needs to be in the equirectangular format and should be in png or jpeg.