Comments
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We seem to be getting the same issues, is there any update on this?
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@"Kunal Maida" https://support.lensstudio.snapchat.com/hc/en-us/articles/360031427051-How-do-I-become-a-member-of-the-Snap-Lens-Network-
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I was able to instantiate it in the scene and copy the Animation Mixer and Animation components over from the "controller" rig. Only have the head rigged now but I'll make a script that copy's them over for all joints and might do a how-to after that.
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@"سعد الفريدي" Thanks, but not really what I was looking for. This is actually a Lens Studio question. (there should be a "General" subgroup in the Lens Studio category imo) Was just discussing the issue with a colleague and he said using the bitmoji downloader script and instantiating it in the scene you can then go…
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No problem, here is a link to a LS 4.19 dmg I've put on drive (copy from version that support send me) Would indeed be nice if there was an official LS version archive from Snap
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I've also had this issue after updating to 4.22 and wanting to update a 4.19 community lens (with a Snapcode that was printed). Since 4.22 using some features fall under "Lens Cloud". So using a Custom Landmarker as example and that falling under Lens Cloud it activates lens folders. If you are using the "Camera Kit"…
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If you create a new material in your resources panel (Materials > Component Defaults > Face Mask), apply that one to your face mask and then edit the texture used in the opacity texture to remove the eyes. After that you are able to check if the positioning of the eyes is correct by selecting your face mask in the objects…