Shapekey Blends - GLB and FBX Exports differ?
Hi, I have noticed that blendshapes import differently depending on FBX and GLB exports.
I am using modified "Face Expressions" and "Character Morph" templates, and noticed the scripts don't pick up blends/shapekeys from GLB exported files. The blends are still visible and work manually. FBX works fine.
I'm not the best scripter, so I don't know if there's a small line of script that needs adjusting to work with GLB files?
In the inspector, fbx blends import like this, kind of embedded:
GLB looks like this, like a separate component?
Answers
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Great job
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Bonjour, je suis nouveau dans la création de lenses et de filtre , pour mon premier test j’ai réussi à publier mais au final je n’arrive pas à lire le filtre , le message suivant apparaît : Unknown blend mode . Si quelqu’un peut m’éclairer là dessus, je vous en remercie d’avance.
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