Shapekey Blends - GLB and FBX Exports differ?
Hi, I have noticed that blendshapes import differently depending on FBX and GLB exports. I am using modified "Face Expressions" and "Character Morph" templates, and noticed the scripts don't pick up blends/shapekeys from GLB exported files. The blends are still visible and work manually. FBX works fine. I'm not the best…