Camera Kit: Safe Region and Zooming behavior
We have an app with camera kit integrated. I wonder if someone can point me to docs or let me know how can I set the Safe Region correctly (now it feels like it using the whole canvas even when I'm using Render Safe regions).
Also, I have a pretty annoying behavior when scaling objects (World Object Controller) with two fingers, it zooms the camera together with scaling the objects, which is not the case in the native Snapchat application. How to remove that behavior in camera kit?
Platform is iOS, preferably
Thanks a lot for your help