Hey Snap Camera Kit Community! 📸 We're thrilled to announce the launch of our React Native Integration Library for Snap Camera Kit! As we've observed the growing demand for a React Native solution, we wanted to open source our internal library for the community to provide a seamless way to integrate Snap Camera Kit into…
I am very new to iOS development, and I am having trouble understanding how (or if) to get information from the lens into my app. It's nothing special really, I have a sequential set of lenses that I want to progress the user through and I need to tell if the user "completed" the lens. My solution right now is to make each…
Hi all, This is Sam Jones just asked this question in office Hours. I cannot seem to get location passed to my lens. I am implementing the correct protocol, I can confirm that the "location" for the protocol is being updated, but my test custom lenses still seem to not work. So I must be missing something. Here is my code…
Exciting news community! Recognizing the increasing need for a Flutter-based Integration for CameraKit, we at DevCrewIO have decided to make our in-house library open source, allowing the community to effortlessly incorporate Snap Camera Kit into their Flutter projects—no need to deal with the complexities of bridging…
Hey Ya'll Im dense, I apologize. Where is the iOS version of this ?https://kit.snapchat.com/reference/CameraKit/web/0.11.0/index.html The web docs are great, I could use that level of detail for iOS. I need some more pointers on how to create a truly native feeling experience with Lenses. I'll start showing up to the…
We have an app with camera kit integrated. I wonder if someone can point me to docs or let me know how can I set the Safe Region correctly (now it feels like it using the whole canvas even when I'm using Render Safe regions). Also, I have a pretty annoying behavior when scaling objects (World Object Controller) with two…