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array.includes() does not work?
sanity check... does checking if an array contains an element using array.includes("test") not work in LensScript? `TypeError: undefined not callable (property 'includes' of [object Array])'
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AR try on for non-sneakers - Boots?
Has anyone used the Footwear AR framework to AR try on boots? It seems to only work for sneakers. Just curious about better methods for AR try on for taller shoes?
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How do you import with all sub-mesh object position and scales preserved?
I've noticed that when a fbx is imported in Resources, and dragged into Objects, it seems each sub-mesh has to be manually placed and scaled. Surely there is a way to import a fbx with multiple submeshes without having to spend time to fix all the positions
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Can segmentation texture work with perspective camera
It seems the segmentation texture only works on orthographic camera, but is there a way to segment to use it on perspective camera, to be able to - say - occlude a world 3D scene using foot segmentation?
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Live Scene View - similar to unity scene view in play mode
Is there a way to view the transform components of an object, live in scene view? For example, if in the preview, its transforms are changed, how does one view in the inspector, what the values are? (And also modify from inspector)
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How do you prevent a button press from triggering a raycasthit?
How do you prevent a (ScreenTransform) button press from triggering a raycasthit? Is there a way to check if the UI is hit to prevent the raycasthit?
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Import textures or 3D model from the web (from URL)?
Is it possible to import textures or 3D models from the web at runtime?
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How do you have an arbitrary body mesh (like your hand or feet) occlude a 3D scene object?
How do you have an arbitrary body mesh (like your hand or feet) occlude a 3D scene object?
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Fullscreen or hide default Snap UI
Is it possible to hide the default Snap UI for a lens app to be "full screen"? (If yes, please explain how.)
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MaskRCNN on Lens Studio / Snap ML
Hi, how does one do segmentation of arbitrary objects detected, or MaskRCNN on Lens Studio / Snap ML? https://github.com/onnx/models/blob/main/vision/object_detection_segmentation/mask-rcnn/model/MaskRCNN-10.onnx
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Full Screen lens (?)
How do you have the Lens use the full screen, instead of only the safe area (due to Snapchat buttons)?
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Where is the "scene graph" or "project file" saved in Lens Studio?
Where exactly is the scene graph or project file saved? Which specific file is it, that holds the relation between the entire scene object setup in a Lens?
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Can a Lens screenshot itself, and use it as a texture
Can a Lens screenshot itself, and use it as a texture? (If so, how?) Or, what is the Snap Lens Studio equivalent of Unity's CaptureScreenshotAsTexture? https://docs.unity3d.com/ScriptReference/ScreenCapture.CaptureScreenshot.html
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expose scripting input types for objects/classes
Classes or Objects should be exposable as a scripting input type, especially for arrays of them. EXAMPLE: In the ML Multiple Object Templates, see BBoxBuilder.js - imagine if instead of having to write out for every single object type: //@input bool cup//@input Asset.Material cupColorFilter//@input SceneObject…
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event.unbind() exist?
Since there is a way to bind to an event, is there a .unbind() to unbind a method to a event?
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subscript and superscript or font size for screen text component
Would be useful if perhaps markdown or basic html font size were supported in the text component, so that one can display exponential notation with the superscript, or other forms of text with the subscript.
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native .psd files as textures for Lens Studio
Photoshop .psd files should be auto-converted into textures that Lens Studio can use Photoshop has a very friendly SDK that automates this
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bug: vec3 does not support overload using + operator
Edit: it looks like vector addition + overload is not added to vec3... so basically to add a vector, instead of being able to do v3 = v1+v2; you have to do `var v3 = new vec3(0,0,0); v3.add(v1); v3.add(v2); (I can't tell if this is a bug report or if I am not calling the API correctly.) It seems that when a function…
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3D Bitmoji with face blendshape tracking?
Is there a 3D bitmoji that also integrates face blendshape tracking?
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Scanning a QR code
It seems ScanModule only scans object labels and not QR or bar codes... How do you use lens studio to scan a qr code (as part of a script)?
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Import textures or 3D model from the web (from URL)?
Is it possible to import textures or 3D models from the web at runtime?
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Multitouch script example - determine which one is the Nth touch point
Is there a way to determine how many fingers are touching the screen, and whether the touchStart event is fired by finger 1 or finger N?
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Multi-touch simulation on Mac app, using ctrl + click for touch 2
Just noticed that touchID always returns 0 on Mac... would be convenient if there is a way to simulate at least the second touch in the editor.
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Landmarks in San Francisco
It seems there are major buildings and landmarks from many major cities but not San Francisco. Curious when there will be public landmarks in SF?